Bone Recognition In 2018, the U.S. Air Force applied for a patent that explains how wideband radar can be used to identify people by their bone structure.
In 2018, the U.S. Air Force applied for a patent that explains how wideband radar can be used to identify people by their bone structure.
A transmitting antenna sends a signal to a human, and that person’s biometric radar signature is compared against known signatures in a database.
For people with screws and metal bars in their bodies, this gives others a new way to identify you in a crowd: Your metal may be invisible to everyday people but turn into clear beacons when scanned.
Since 2018, a number of research papers have been published about the technology. In addition, scientists at the University of Arizona’s Department of Electrical and Computer Engineering have developed a way of measuring skeletal posture using mmWave radar and convolutional neural networks.
This trend is part of our section on Recognition. Other trends in this section include:
Advertising/Public Relations/Marketing, Aerospace, Airlines, Architectural Services, Auditors, Auto Manufacturers, Banking, Biosciences, Broadcasters, Radio and TV, Builders/General Contractors, Cable & Satellite TV Production & Distribution, Casinos/Gambling, Civil Servants/Public Officials, Clergy & Religious Organizations, Commercial TV & Radio Stations, Construction, Covid-19/ coronavirus, CPG, Cruise Ships & Lines, Defense, Doctors & Other Health Professionals, Drug Manufacturers, Education Colleges & Universities, Education K-12, Education Online, Entertainment Industry, Fitness Companies, Foreign & Defense Policy, Government - International, Government - National, Government - State and Local, Health Professionals, Hospitality, Hotels/Motels/Tourism, Information Technology, Infrastructure, Insurance, Law Enforcement, Lawyers/Law Firms/Legal Industry, Luxury Retail, Magazines, National Security, News Media, Non-profits/Foundations/Philanthropists, Online Media, Pharmaceuticals/Health Products, Professional Services, Professional Sports, Radio/TV Stations, Real Estate, Retail, Technology Company, Telecommunications, Trade Associations, Transportation, Travel Industry, TV Production, TV/Movies/Music, Work (Future of)